Ideas of the Gallery
Balance: The theme of the gallery is the abstrat art, so I made the overall form of the building quite simple, like the Venturi Mother's house(he applied the big scale in a small house to keep the balance), I use the simple shape to control the distorted arts.
Light effect: In order to have more wall spaces to hang the paintings and I also want to have some light changes in the gallery, I made a part of the gallery have no ground floor ceiling, and the walls and first floor ceiling above have a rib structure(which is made of glass and timber),so the light could pass through the walls and down to the ground floor gallery, therefore the light in the big display area is from dark to bright.
Circulaion: It is shown on the plan that the whole gallery is in the circulation, the stair lead the visitors to different spaces, from the small display area to the big display area then to the court yard and at last return to the original point.
Hazy Court Yard: I made the court yard a bit hazy, in my opinion things that are not clear is quite attractive, when the people walk pass the court yard and see the strange conture of
the sculptures, I believe the curiosity will lead them to walk into the gallery
The idea of this design is inspired from the old style Chinese house,szu-ho-yuan, the main activity area is round as a square or rectangle, and in the middle is the court yard.
In this primary design, the galley area occupies the whole ground level and half of the first level,
and all of the other rooms and apartment are located in first level, and the court yard is in the middle of the ground floor, people in the first floor can see the view of the court yard from the above corridor.
This attempt nearly changed all of the aspects from last attempt, I want to focus on the balance between the theme and the form of the building; the circulation when walking around the gallery; and the light effect. I have played with its shape, and moved the court yard from the middle to the front, but there were still many problems, such as the large quantity of windows on ground level wall, and the funny gaps between the gallery and the adjencent buildings. And also the rooms in first level were too big.
According to tutor's suggestion, I have minimized the amount of the ground level windows, reduced the first level room space and just simply divided the gallery space into 2 part, one is small the other is big.